‘I say, the serving girl is a
rather comely wench, do you not think?’
The bodyguard cleared his throat.
‘Yes, sire.’
‘What time do you think she gets
off? Mind you, she might not mind for a king.’
The bodyguard drew his dagger and
quietly placed it on the table.
‘What are you up to?’
‘Following orders, sire. The
queen was very specific that you were to be prevented from any dalliance along
the way to Castilo Al-Hambra. We have them in writing, that any flesh which
delays or distracts you must be removed.’
‘Surely you would not stab a working girl just because….?’
‘No, sire. It would not be the
girl we would be removing parts from.’
‘Ah.’
‘Your Majesty! Your Majesty!
News! News! The Grenadine army is ahead.’
‘Saved by the enemy, eh
soldier?’
‘Possibly, sire. Possibly’
*
My loyal reader will recall that
Queen Isabella had persuaded King Ferdinand to relieve the Castle of Al-Hambra,
and might even be wondering as to what happened next. A simple dice roll
decided that the Granadine army, rather than risking an ambush (with a dodgy
timetable for arrival) or permitting the Castilians to get to Al-Hambra,
decided to fight a defensive battle along the way. After some fairly useless
terrain rolling, I decided that the Grenadines would defend a ridge by Ferdinand’s
road, and force the Castilians to fight.
The set – up looked like this.
The Grenadine army are nearest
the camera, atop their ridge, with an enclosure to the right, occupied by
crossbowmen. Their plan is to skirmish with their jinites to left and right to
prevent any outflanking while the infantry stay on top of the hills (which you
can just make the outlines of out on the photograph) with the general and the
cavalry in reserve. The crossbowmen, of which you can see five bases, are newly
painted Baccus figures (see, I do paint!), the rest are Irregular, save for a
base of Heroics and Ros (three manufacturers on one table, wow! A small prize
of internet kudos will go to the spotter of the H & R base from the photo).
Ferdinand’s plan was to
demonstrate on his left with skirmishing. Given the nature of the Reconquista,
I decided that rather than have crossbowman and handgunners both on skirmish
order and closer order bases, I would simply permit both types to skirmish.
Given the model of skirmishing in the rules, this seems to work, and the order
system can determine which bases are in skirmish order. The main Castilian
punch would go in on the right, with two gendarme bases and a jinite, supported
by a firepower heavy infantry attack on the Grenadine left.
The next picture shows the battle
as it developed, from the Castilian left or Grenadine right.
In the far distance, you can see
that the Castilian right has taken a bit of a pummelling, with both gendarme
bases being recoiled and shaken by some vigorous skirmishing and a crossbow
base hitting home. On the right centre the Castilian firepower is starting to
make its presence felt, but not without cost as the Castilian spears have recoiled. Nearer at hand, the right-wing Grenadine jinites have been suffering a
bit, but in the bigger picture, it did not matter much at this stage as the
Castilians were not aiming to push on this flank.
A turn or two later and it has
all gone pear-shaped for the Grenadines.
While the Castilian gendarmes on
the right are even more ropey than they were, the Castilian jinites have seen
off their opposite number, and the infantry assault has gone in on the
Grenadine left. Superior Castilian firepower has done the rest (the close
assault was, in fact, beaten off). On the Grenadine right the Castilian jinites
have seen off their opposite numbers, while right in the middle, you will note,
Ferdinand and his base of gendarmes have seen off the Grenadine commander and
his base of cavalry.
If has to be admitted that the
Castilians were lucky. Ferdinand assaulted uphill and got his charge home,
rather against the odds. He was held in the first round of combat but thereafter
just about edged it. Similarly, the Castilian jinites just edged out their
opponents, aided and abetted on their left by some crossbowmen. Still, the
Grenadines, although their morale was still good, were clearly overwhelmed and
conceded the game, having lost six bases and the general to the Castilian none.
The battle, however, was not as one-sided as those numbers imply.
By comparison with Polemos: SPQR
skirmishers are very effective in WotCR. I am still pondering why. Firstly, I
think that WotCR has a lot fewer tempo points around per base, so making
counteracting the effects of skirmish ‘lucky’ rolls more difficult to counter.
Secondly, I noticed that the CRT for ranged combat has no ‘halt’ outcome, which
SPQR has. WotCR goes straight to ‘recoil’ and two recoils make a shaken. Once a
base is shaken, recovery is harder and additional damage easier. So I think I
might restore the ‘halt’ status to the CRT, or possibly add a separate
skirmisher column.
*
‘I think we did rather well
there.’
‘Yes, sire.’
‘I think perhaps we should have a
little reward, a little entertainment.’
‘What sort of entertainment,
sire?’
‘Well, say, did that serving girl
accompany the train? I’m sure an hour or two in her company would help me
relax. After all, it was my charge that won the battle, you know. Heroism should
have its compensations.’
‘What sort of entertainment did His
Majesty have in mind?’ The guard unsheathed his dagger.
‘I am sure the Queen’s orders do
not cover such eventualities. I mean, Castilo Al-Hambra is more or less
relieved. Just a little stroll in the park tomorrow and the job will be done.
Just a little, um, amusement, in advance, won’t hurt.’
‘The Queen’s instructions are
very specific, My Lord. No such entertainment until you have relieved the
castle and returned to her lodgings when she will see to your relaxation
personally.’
‘None?’
‘No, sire. I believe we have some
soldiers who can play musical instruments and some who can sing. We can order
them in for your entertainment. I believe they have been practising a medley of
martial airs.’
‘Actually, I think I might
retire. It has been a busy day….’
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