All of them are in tears,
The ones who really love you,
Walk up and down,
Outside the Wall.
Some hand in hand,
Some gathered together in bands,
The bleeding hearts and the artistes,
Make their stand.
And when they’ve given you their all,
Some stagger and fall, after all,
It’s not easy, banging your heart
Against some mad buggers wall.
Roger
Waters, Pink Floyd: The Wall (1979)
There is a certain amount of
peace which is available once you have admitted that you have hit the wargame
wall. Admitting there is a problem is, perhaps, part of the solution. I have
given up worrying about hitting a wall, but that does not mean that the wall
has vanished. I think it is still there, I am just trying to stop it having any
power over me.
The estimable Mrs P has, in fact,
banned me from wargaming, unless I really want to, until the end of the month.
This might seem a very odd thing to do, but it does have its advantages, namely
in stopping me worrying about it. If I’m not allowed to wargame, then the Wall
has no power. I’m sure there is an interesting study in psychology going on
there somewhere, but I’ve no idea as to what it might be.
I think part of the problem here
for me is that of identity. Life is hard enough, perhaps, without having to
shed part of who I am. I have been, one way or another, playing with toy
soldiers since, ooh, well, pretty well as long as I can remember. It is a part
of who I am. If someone said to me ‘who are you?’ part of my reply would
probably include that I am a wargamer. It is not the whole story, of course,
but it is a part of my identity.
One of the problems with the
Wall, then, is that hitting it throws my identity as a wargamer into doubt. A
wargamer is someone who wargames, paints figures, reads rule sets and so on. If
some or all of these activities are in question or doubt, then my identity as a
wargamer is in question. The answer to ‘who are you?’ becomes more problematic.
Of course, I have not always been
a wargamer. I mean, when I started playing with toy soldiers that is what I
did. I think I started with the Airfix ‘Beachhead Assault’ - German infantry,
British paratroopers and a command post and gun emplacement. The gun fired
matchsticks, as I recall. Somehow the British always ‘won’, although I cannot
recall what winning consisted of.
As with many of my friends we
progressed through various sets of Airfix soldiers. Extensive collections of
plastic warriors paraded their way across our floors. Somehow history and
contemporary events got muddled up. The Russians, as I remember, usually got
brigaded with the Germans (no doubt to the chagrin of the originals, the
Molotov – Ribbentrop pact notwithstanding). I also remember energetic discussions
as to whether the Ancient Britons or the Romans were the good guys or the bad
guys. Mind you, that is something that continues to some extent in modern
historiography.
I found, as did most of the rest
of the wargaming world, books by Charles Grant and Donald Featherstone in the
library, and devoured them. The world of my imagination expanded to include 15
mm figures; much was the family hilarity when it was discovered that the
Miniature Figurines shop in Southampton was on the edge of the city’s red light
district. I was warned to be careful about what models I brought back (I was
far too young and naïve to know what that meant).
And so things progressed. I
played role playing games at college and university – they were smaller than
wargames, after all. But I returned to figure wargaming, perhaps via the Flashing
Blades route, which I mentioned a while ago here (OK game, great setting). I re-arrived in wargaming with the English
Civil War.
The point of this ramble through
memory lane is not any claim to interest or uniqueness of experience or route,
but simply that wargaming is part of my identity. It is not just a hobby, I
submit, but it is part of who I am. For example, I quoted Santa Anna to the
estimable Mrs P last night (something like ‘poor Mexico, so far from heaven and
so close to the United States). ‘How did you know that? Are you an expert on
that too?’ No, I am not. But it happens that I read it while I was reading
about the war. I don’t remember when that was: probably around the time I
visited Texas, and went to the Alamo. My visit there was one of the oddest I
have experienced at a historic site, but to explain why would be to digress too
far.
Anyway, I do not think that I can
just stop wargaming, or being a wargamer. Perhaps you can never stop being a
wargamer, you are just an active one or a passive one. If you hit the wall, you
do wonder what happens next but, I suspect, for many for whom wargaming is a
primary hobby, there is no way of becoming a non-wargamer. It is always there,
dormant, like a volcano, ready to erupt at the slightest provocation.
Of course, this is all
subjective. It is my experience, my way of dealing with the wargame wall (or of
not dealing with it, we shall see). I
have these experiences, this view on my identity and how I might or might not
be willing to change it. There are very likely other ways of dealing with it,
although the experience of hitting a wall seems to be more widespread than just
me.
I have a few days left of my
enforced sabbatical. After that I am supposed to do something, wargame wise. I’m
not sure what it will be, but I am starting to form a few ideas, incoherent as
they may be. I am still thinking about Hussites, but I am not sure that
creating a completely new army without foes is a great idea. I am reading
Richard Vaughn’s Charles the Bold, and that is another army of interest. I
might go back to the Spanish doubling project, and I did discover a box of GNW
Poles in the cupboard as well. The future lies open; I wonder if I can grasp
it.