As promised, I shall now attempt
to ponder small figures and why people, such as me, like to use them. Why put
up with the sneering of ‘biggers’, as Terry Pratchett might have put it? What
is the point? I suppose there are as many answers as there are wargamers who
use figures of such stature, but I shall try to outline the world according to
me.
Firstly, in my experience, space
is an issue. I returned to wargaming having got married, and we were living in
a one bedroom shoebox, which was all we could afford. Fortunately, the
Estimable Mrs P and I were quite friendly, but there was not a lot of space
left for hobbies. The options rapidly became 6 mm and 2 mm figures. Samples were
sought, and my aesthetic advisor suggested 6 mm because they looked more like
people than the 2 mm blocks. Decision made. My first wargame table was a two
foot by thee foot piece of chipboard, and the battles were fought out on the
floor (oh, what knees I must have had in my youth!).
One reason for 6 mm wargaming is,
therefore, the need to be able to have battles in confined spaces, and make
them look like battles. This is another interesting factor. I am used to 6 mm
now, and 25 mm demonstration games, no matter how exquisite, look like
skirmishes to me. Conversely, someone noted somewhere that 6 mm battles did not
look right. What we are used to modifies our perceptions quite radically, it
seems.
Secondly, there is the option to
fight big battles in a relatively sane space. More distant battles certainly,
can be fought, realistically, on a normal sized table with a lot of troops on
the table. I have to admit that it does look rather good, even if the sheer
quantity of work entailed in doing it dwarfs my paltry painting efforts, not to
mention the cost. This sort of thing does show exactly how big a ‘real’ battle
must have been, and how difficult manoeuver and command was. It also
illustrates why, for example, one wing could collapse and cause little more
than a ruffle of interest on the other, at least for a time. The dynamics of
armies is an interesting and rather little thought about subject, I suspect.
A reason, I believe, for the
writing of DBA was to encourage wargamers to buy two armies that were matched. The
idea was that, as the armies were only twelve bases, two armies were within more
or less everyone’s budget, and so there would be less excuse for ahistorical
match-ups. To an extent this worked, at least for a while, but I do not see
much diminution in the ahistorical battle perpetrated at some show tournaments.
Perhaps that was too big a task.
Anyway, if two armies of twelve
bases in, say, fifteen millimetres scale is good for the budget, then two at 6
mm is even more of a bargain. This is not because (as someone told me once) 6
mm figures are ‘interchangeable’ or ‘flexible’, but because 6 mm figures are,
per base, cheaper. You can, in fact, experiment more with them. You can build
more armies and have much more variety of battles than if you were landed with
an army of biggers. Maybe I am a flibbertigibbet, but I do like to try the odd,
unusual and obscure in my wargame periods. As I have previously observed, my
1618-Campaign could hardly have got off the ground in any other scale. The
third reason is cost, therefore.
The next reason is related to
space, but slightly different, I think. I do not have the time to have a large
battle with hundreds of figures on a massive table. I have a life. A job. A “career”,
if you want to be polite about it. I do other stuff, including reading about
history, as well as other things. I have limited time to play wargames. As I
have mentioned, twelve bases is about all I can manage. Some fast play rules
help as well. But the idea of wargaming Waterloo on even a one base is one battalion
basis fills me with the creeps, at least in terms of time, space and money.
Some people, of course, go mad. I
suppose all of us, as wargamers, are probably, at some level, megalomaniacs.
But few of us would go so far as M. Foy’s acquaintance who modelled down to the
half-company. Well, maybe we would, but only with someone else to push the
bases around. Such an exercise might be interesting for understanding drill,
perhaps, or the evolution of how a battalion might constitute itself, but it
seems a trifle over the top. I know Mr Berry once had a French line battalion one
a one figure to one man display item, to show what could be done, but I doubt
anyone is really playing wargames this way. It was, however, interesting for
showing how thin a line, even 3 deep, was, and how close a column, that much
vaunted attack formation, was to a line.
Finally, of course, you can
attempt to us 6 mm figures as you would 25 mm. Put a few figures on a base and
move them around as if they were on castors. It seems to me that you get, here,
the worst of both worlds. It does not look much more than a skirmish, and the
aesthetic qualities of the figures is not the same (not better or worse, just
different). Wargame rules usually have to be butchered to enable them to be
used as single figure removal is a bit tricky with the smaller scales. Not that
I cannot think of a few rule sets that should not be butchered, of course…
I do not think that there is much
of a philosophy of 6 mm figures to be had. Wargaming is, by and large, wargaming.
What we have are matters of taste and context. I am not going to change,
because I have too many small figures to make it worthwhile, and they suit me. Those
with larger afflictions probably feel the same.