“In a very different
subject-matter, Napoleon supplies us with an instance of a parallel genius in
reasoning, by which he was enabled to look at things in his own province, and
to interpret them truly, apparently without any ratiocinative media. ‘By long
experience’, says Alison, ‘joined to great natural quickness and precision of
eye, he had acquired the power of judging, with extraordinary accuracy, both of
the amount of the enemiy’s force opposed to him in the field, and of the
probable result of the movements, even the most complicated, going forward in
the opposite armies… He looked around him for a little while with his
telescope, and immediately formed a clear conception of the position, forces
and intention of the whole hostile array. In this way he could, with surprising
accuracy, calculate in a few minutes, according to what he could see of their
formation and the extent of the ground which they occupied, the numerical force
of armies of 60,000 to 80,000 men; and if their troops were at all scattered,
he knew at once how long it would require for them to concentrate, and how many
hours must elapse before they could make their attack.’” (Newman, J.H., An Essay
in Aid of a Grammar of Assent, (2013 [1870]) Assumption Press, p 219).
I have to confess, that that was
a somewhat unexpected paragraph in Newman’s book for me, at least. In the
passage in question and its surroundings, Newman is pondering the nature of
genius. He observes before it that, for example, Newton had a tendency to
simply write down answers to mathematical physical problems without working
them out or proving them. It then took several generations for the rest of the
academic community to catch up and prove that he was, in fact, right. I believe
that someone once claimed (with what accuracy I am unsure) that for every time
that the mathematician Carl Freidrich Gauss wrote ‘it is obvious that’ or ‘clearly
it follows that’ or similar phrases, someone has obtained a PhD for showing it
to be so.
Newman continues after the
passage just quoted: “It is difficult to avoid calling such clear presentiments
by the name of instinct; and I think they may so be called, if by instinct be
understood, not a natural sense, one and the same in all, and incapable of
cultivation, but a perception of facts without assignable media of perceiving.”
The problem is this: as ordinary
human beings, we have little idea of how geniuses proceed, and, in general,
cannot cope when they do. If Napoleon was a genius at warfare, it is little
surprise that his opponents, no matter how competent, struggled to cope with
his manoeuvers. Even Wellington was humbugged by the Corsican, even though the
latter was not at his best during the Hundred Days. The fact that the Allies
won and Napoleon lost was due more, perhaps, to Wellington’s planning and
positioning of his forces during Waterloo, and the Prussian ability to support
him than any military genius on their side.
All through history we can see
military geniuses, alongside those in other fields, turning received wisdom
upside down and winning battles, or solving problems, in ways that were thought
impossible. On the military side was can name, for example, Marlbrough,
Alexander, perhaps Caesar, Hannibal, Scipio and so on. Some others might be in
the running as well, such as Gustavus Adolphus or Maurice of Nassau, but in
general I am sure you can see my point. The geniuses were not coped with by the
normal military institutions of the day. Until those institutions adapted to
cope, victory went to the genius.
This then is a problem for wargaming.
Unfortunately, few of us are geniuses; perhaps fortunately, most of us will
never need to get involved in major warfare for real. But the problem is how
we, as wargamers and wargame rule writers, can cope with these geniuses who upturn
the conventional wisdom of warfare. For a set of wargame rules, almost by
definition, must represent the normal, conventional warfare of the time.
There is an additional problem,
of course, in that we have a splendid dose of hindsight to add to the mix. When
Napoleon is facing the Allied army at Waterloo, we might want to explain to him
the fact that most of the enemy army is over the ridge and a grand battery, no
matter how grand, just is not going to cut the mustard. We also might like to
point out that the army closing in on his right is not reinforcements but an
army he thought were thoroughly beaten. Thus there is here a question of epistemology
(to give it an overpoweringly posh name). Napoleon may not have known these
things; somehow he had lost control of the campaign.
The issue is, in terms of wargame
rules, firstly, that of course Napoleon, if he had been aware of these facts,
might have taken different action, although the politics might have made this difficult.
These are issues beyond a simple set of rules to deal with. But the real
problem is, if I may call it such, the ontological one of genius. The being of
a military genius on the battlefield cannot, I think, be handled as it is
mostly by a ‘+2’ on the command rolls, or some other sort of fudge factor to
enable the wargame to come out in a vaguely historical manner. The genius who
can just ‘see’ the solution, the Marlbrough who marches half an army across the
battlefield to obtain tactical surprise, cannot be subsumed within a simple
addition to a command rule or radius. These rules and their fudging simply do
not reflect the process of the genius winning the battle.
I do not think that there is in
fact, any legislating for such genius. Firstly, even Napoleon had feet of clay,
or at least had to odd off day on the battlefield. If we construct rules for military
genius, then we would also have to construct rules for the genius not having
had his morning coffee. And that way, I think, wargame rule writer’s madness
lies. Secondly, genius is, well, genius. It tends to operate outside the box,
which would mean, more or less, it might well operate outside the framework of
the rules. And I cannot think of a rule set that can allow that.