Saturday, 22 April 2023

The Battle of Mantua


Spring, as we all know, rapidly turns to autumn. The campaign season, started with so many hopes at the start of the year when the forage is coming and the young men are getting feet itchy with the urge to visit new places, join up with the mercenaries and see the world, is now turning to the time when grizzled veterans grimly hold on to a few shreds of dignity and clothing, waiting for the deliverance of winter quarters and, perhaps, a little pay to tide them over the closed season for warfare.

Ah, yes, sorry, as you were. Autumn 1500 has come around in the Machiavelli campaign, and with it another Venetians verses the Papacy clash, this time in Mantta. The history, briefly, is that the Papacy attempted to seize Ferrara while the Venetians had already taken Mantua, with no resistance from the autonomous garrison. The Venetians invaded Ferrara in the last game and were rather rudely given their marching orders. Now, in the Autumn turn the Papal armies, safely ensconced in Ferrara and Bologna are assaulting the isolated Venetians in Mantua.



The situation is shown in the photograph of central Italy. While the French lurk rather suspiciously in Mantua, the Austrians are poised to do something in either Terns or Milan, Florence lies rather supinelty between the advancing French and rampant Pope (erm, yes) the latter having taken Sienna and now about to besiege Piombino. As I recall from playing the game years ago, Piombino is rather vital to the interests of the survival of Florence, but they have yet to draw and activation in the game.

Anyway, the Papal armies are getting about a bit. Say what you like about those Borgias, they did throw themselves at any given project. And the conquest of Mantua was a logical extension after their victory over the Venetians in Ferrara and the subsequent surrender of the city to the Pope’s safe keeping. As the Venetian armies were now split, there was just one army against the might of one-and-a-half of the Papal forces.


The picture sees the action several moves in. The Venetians to the left have anchored their infantry on two vineyards, leaving their outnumbered cavalry to disrupt and delay the Papal heavies, in association with the stradoits. The Papal idea is, of course, to smash up anything and everything with the gendarmes before the final assault on the vineyards. Incidentally, the figures are a mix of Baccus, Irregular and Heroics and Ros.

You can see to the rear of the Papal army that their mounted crossbowmen have already been driven off, leaving their right flank infantry of arquebusiers and pike exposed to the skirmishing Venetian mounted crossbows. In the foreground the Papal crossbowmen are establishing themselves in another vineyard.

It is possible that the quanities of vineyards around impaired the judegment of various of the commanders. In fact, this time, the Venetian general did absolutely nothing wrong, again. He got his gendarmes into position and they charged home. A relief, I thought, after the debacle last time.

Unfortunately, that is as far as the Venetian success went. They lost almost every cavalry combat, even with the advantage of charging. Sometimes, as every wise wargamer knows, the dice just do not cooperate.


The photo above shows the situation a couple of moves later. The Papal army have reorganised its light horse and they are now facing off the Venetian mounted crossbowmen. The Venetian cavalry attack has stalled. One base has been routed, one is looking very rocky and another has won its combat (you can see the doubly shaken Papal gendarmes behind the crossbowmen) and has then run into withering fire from the said crossbowmen. With the disruption already caused by winning the charge combat, this base of gendarmes really did not cope well with being shot at by three bases of bows, and decided that a canter back to beyond the base line was in order.

With that, and the similar routing of the remaining Venetian gendarme base, the battle was more or less over. The Venetians attempted to resist further using the stradoit line you can see in the centre, but given that the Papal gendarmes had not charged into combat they quickly succumbed to the heavy cavalry and it really was game over.

So, another win for the Papal States over Venice. The Papacy, at year end, has added two cities to its total and, two victories over Venice. Venice is now looking rather weak, although, in the game, Venice itself is more or less impregnable. The other thing that has happened, of course, is the inexorable expansion of France. The army in Mantua was transported there by sea, supported by the Genoa army, although there was nothing to stop it. This was a strategic decision by yours truly, to get more French armies into the fray in northern and central Italy as quickly as possible.

As it is, the French now control eleven cities out of the twelve they need to win the basic Machiavelli game. Their diplomacy is going well; they are practically in alliance with the Neapolitan Spanish which removes any serious threat to their position in southern Italy. The Papal States are distracted by the war with Venice. Florence, as we noted, has not got moving yet. The only fly in the ointment is that the Neapolitan army from Sicily has just landed in Tivoli and is threatening Rome, which could start another war.

The winter turn saw the armies being reinforced, of course. The Papacy placed an army to protect Rome, while the French gained another in Avignon. The Spring 1501 turn saw the Papacy besiege Piombino while the French transported an army to Lucca, supported by their army in Modena. The plucky Luccans decided to come out and fight, so the next battle is 1.5 armies of French against an ‘Other’ Italian army.

Even the simple map and movement is causing me some strategic thought moments to pause. ‘Do I place an army here to block that, or there to attack there?’ sorts of questions. Similarly, I wonder during the battles whether the side apparently losing should withdraw intact to protect the city. None have so far, but that is because of the decisive nature of the heavy cavalry charges. We shall see.













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