Now, I am not denigrating these sorts of wargames, although I
confess that they are not for me. The thing that puzzles me slightly is that
finding anything out about them is, even in the days of the Internet, really
rather difficult. Part of me wants to wonder if that is not the reason why some
wargamers choose to play in these eras; it makes the research so much easier if
no-one actually knows.
A long time ago now, one of the wargames magazines ran an
article on what to do if you feel a bit jaded with your wargaming, a bit out of
sorts and out of ideas. Have a look around your local area, it suggested. You
might be surprised as to what ideas lie out there.
This may well work a little better in the Old World than in
the New, but it is, I think, an idea worth pursuing. History, like geography,
is all around us, but often we manage to ignore it, or simply pass it by
altogether. Part of being a history ‘buff’ or a wargamer is, surely, to try not
to ignore the military activity on our doorstep.
On the face of it, I live in a pretty boring part of the
country, militarily. Too far away from the continent to have any decent
defences against invasion, probably too poor to be really interesting to anyone
except other sheep farmers, and really rather out on a limb, geographically
speaking. In fact, so far as I can tell, most wargamers only know where I live
because the local market town is named (for reasons I cannot account for) on
the Kingmaker map.
So, let me look a little closer.
In fact, my area is a wee bit more interesting that it
appears at first glance. To start with, I can think of at least five medieval
battles that were fought within a forty mile radius. Not all of them were the
Scots against the English, either, although granted that does seem to have been
a medieval hobby for the local gentry (and the Bishop of Durham). So that is
something that may well take up a fair bit of a wargamer’s time.
Secondly, I live a bit south of one of the most northerly
Roman villas in the UK. Oddly, there is a cluster of known villas in the sort
of middle reaches of the River Tees.
Why, you might ask, were they there?
The answer, I think, is access to the sea. The river is
fairly wide there, and is passable by small boats, so in terms of getting
supplies in and out, for the Romans it was a simple business of loading up a
few merchant ships and waiting for the right tide.
I suspect that as modern people, we forget (or at least I
do) exactly how much easier sea transport was until at least the 18th
Century. It was safer from bandits, for one thing, and quite a lot harder to
get lost on (provided you stuck to the coastal routes). While, of course, ships
were often lost at sea, they could also carry bulk cargoes more easily and
cheaply than wagons, even if the wagons were on Roman built roads.
So the Tees-side Roman villas were, probably, commercial
enterprises, although who exactly they were supplying is anyone’s guess. They
could even have transported grain to Newcastle and the granaries there at the
end of Hadrian’s Wall, but that is pure speculation on my part.
A little bit south of where I live are the ruins of a much
smaller Roman villa. This was probably not a commercial enterprise, but simply
supplied the local estate, maybe with a little left over for buying a few
luxuries. Interestingly, the ruins are next to a modern Farm Shop, which
performs a similar sort of function.
A little bit further away there are more Roman bits a
pieces. There is a bridge, a town (site of another possible medieval
battlefield) and a few small forts. Some of these have been investigated
archaeologically, and one of the good things about the Internet is that it is
possible to find the reports (although often you have to buy them). While these
are frequently bogged down with detail about pots, they occasionally give
interesting snippets for the wargamer’s imagination, such as destruction
layers.
I have not even mentioned anything more ‘up to date’ so far,
although there was certainly activity hereabouts during the English Civil War.
The local history society believes that there was a firing range over the back
of the village. I am, in all honesty, not sure I believe that; ECW outposts did
not often have spare powder and shot to waste practicing, although I could
believe pot shots at rabbits or similar game.
The point that I am trying to make is that, in parts of the
world at least, there are rich layers of history just lying about, waiting for
the wargamer to discover them. With a little bit of imagination an interesting
back story could be created for most of them, and suddenly you have a wargame
on your hands.
You do have, however, to stop, and look around, a bit more
closely at some of the places which are in your local environment. As I said,
often, we take these places for granted.
Also, I suspect that often we prefer the exotic to the
local. If you feel that your local history has little to commend it, then consider
this: If there were a large wargaming community in the Far East, they may well
consider, say, the Hundred Years War as being really exotic.