‘Treating Spanish musketeers as the functional equivalent of Persian archers, or Swiss pikemen as updated Greek hoplites, is commonplace among those who wish to use the richness of the past to create situations or scenarios to instruct or entertain modern students. But this way of handling the past violates something deep within the historian’s conscience, effacing all that is distinctive and unique about the early period of firearms use and imposing a certain bland uniformity on the material. In the final analysis, such pattern making is only as good as the historiography that informs it’
Hall, B. S., Weapons and Warfare in Renaissance Europe (1997: John Hopkins, Baltimore, p. 6-7)
I mentioned recently that I had been reading about warfare in Britain 1485 – 1746 – Charles Carlton’s book about which I blogged recently. I noted then that I had, and had read, a number of the works Carlton mentioned. Bert Hall’s tome is one of them. I do remember reading it, but I cannot recall its contents. And so I now have a pile of books to re-read, as well as a pile to read. Of the buying of books, of course, there is no end. I just need another few hours a day to read them in.
So, I picked up Hall’s book and, during a lunchtime at work, started to read it. Lo and behold, I ran across the quote above in the first few pages. Now, as an exercise, try re-reading the last sentence substituting the word ‘wargaming’ for ‘pattern making’. In fact, I shall do it for you below:
‘In the final analysis, such wargaming is only as good as the historiography that informs it’
I am, of course, making a heavy handed point here. We know, because we have seen them, and played them, that there are many wargame rules out there, and many wargame periods. We also know that there are many wargame rules which, by shifting period and troop types, think that they can sell a load more copies (do any wargame rules sell a ‘load’, I wonder) and not have to do much in the way of historical research or thinking about rule mechanisms.
Despite my protestations about this issue, there do seem to be increasing numbers of said rule types around. They may well, of course, have advantages. The rules, to players familiar with another period, might be easy to pick up. The core mechanisms might be rather good, or streamlined, or whatever it is that makes a good set of rules for a wargame. They may give a good, fun game, a cliff-hanger of excitement and engagement. Nevertheless, I think the modified quote from Hall skewers them quite accurately.
A set of wargame rules is only as good as the quality of understanding of the period which has gone into it. This is, of course, jeopardized if the writer of the rules approaches with a bunch of categories from another period. This is what Hall is saying: Spanish musketeers were not just souped up Persian arches facing souped up hoplites. Hoplites are hoplites and Swiss pike are Swiss pike. They are not the same thing, and should not be considered as such.
‘Who,’ you might ask, ‘rattled your cage this time?’ I admit it, I have written on this before, and yet it still annoys me. The specific issue I have is trying to find some rule set sufficient from the wars of Elizabeth Tudor. I have a few on my shelf which might be suitable: DBR and Renaissance Principles of War. I am sure you can spot the problem I have just referred to – they derive from rule sets designed for different periods.
I wold not mind quite so much, and would be prepared to use them (as I have in the past) for some fun games if I did not have a historical quibble with both of them This is that they both regard the Spanish tercio as a battlefield unit. The classic pike block with a block of musketeers at each corner is there in the rules.
‘What is the problem with that?’ you might ask. Well, it is fine if you are trying to reproduce the artwork of the time. However, there is no evidence that tercios, thus deployed, had any presence on any battlefield. A little thought from the rule writers might have convinced them of the fact. Spanish commanders were not lacking in common sense. Deploying half your firepower to a position where they could not do anything on the battlefield is not wise. There is no evidence that Spanish commanders were stupid.
‘Wargaming is only as good as the historiography that informs it.’ Granted, if you want a fun game with huge units blundering around, then deploying tercios under the rules will deliver. But it is sadly lacking in historical verisimilitude. Spanish tercios were administrative units, not battlefield deployments. The art of the time is fun but not accurate. Deploying a tercio is not historical wargaming; it is even closer to fantasy than normal wargaming.
There used to be a rather good web page on the subject of tercios, but I cannot find it. However, the gist of it was, I believe as above. However, the myth of the tercio continues, I suspect, in wargaming circles, along with a whole load of other myths like the mid-seventeenth century musket rest, the caracole and the effectiveness of the pilum, not to mention the greatness of Alexander III of Macedon or Frederick of Prussia.
Nevertheless, I have not solved my rules problem. I would like a set of rules specifically for the ‘Elizabethan’ period – and I do know that the English were rather bit players in the wars of the time. And I would rather some rules, or at least army lists that noticed that the bow and bill armed men were recorded as ‘unarmed’ after 1585, and that the trained bands were not totally hopeless but selected and, well, trained.
Maybe I set the bar too high for a wargaming backwater period. I shall probably have to write my own.