I have written quite a lot in the past here about the use of
models in wargaming. The idea of a set of wargame rules is, in essence, to
model some sort of real world combat situation, deciding on what is important
and what is trivial. The important bits are assimilated into a model which,
hopefully, when all the bits are assembled, articulates something approximating
to the ‘real thing’.
As I have mentioned before, I am sure, the problems
associated with models are manifold. In fact, if we did not have to use them in
order to do any wargaming at all, we probably would not. Models can cause
almost as many problems as they solve; we can consider some bit of our model so
crucial that we believe that that bit, at least, has to be real, has to be a
real representation of the existent world. Our model thus starts to shape our
ontology, our understanding of what is really out there.
This attitude is, of course, shaped further by the reports
of battles that we read. I can practically guarantee that, in a given battle
report, be it by someone who was there, or from a secondary source, that,
whatever the era, someone will say something like ‘the third regiment were
pushed back’, or ‘the lancers recoiled’, or ‘the destruction of the tank
brigade opened a gap into which the infantry poured’ or something of the kind.
I am sure that you, as well as me, could pull numerous books off our shelves
which would use this sort of language.
Of course, we use the
language ourselves. I confess that I skip over the battle reports on most of
the blogs I read; I have not been convinced of the value of ‘after action
reports’, certainly as straight reportage of a battle. Perhaps if the authors
put in a ‘things I have learnt from this’ the value of such items may improve (and
yes, I do know that I have perpetrated a few AARs myself here). But the
language we use is similar – ‘the phalanx pushed on’, ‘the foot gave ground’
and so on.
Even the rule sets we use have such language – ‘recoil’,
advance’, ‘follow up’ and so on. This is even described somewhere (I think in
the introduction to one of the DB* sets of rules) as being the basic information
which is available to commanders. Generals can see if a unit is being staggered
by shot, recoiling, advancing to victory or running for the hills. They do not
know the basic status of the casualties of a given unit, or its current state of
morale, and so on.
There is thus a basic set of language which we use about
battles, but it is important to realise that this language itself is based upon
metaphors and models. For example, in an account of a modern (say World war
Two) battle, it is perfectly acceptable to report that ‘the 21st brigade
was pushed back’. But we need to pause for a moment and have a bit of a closer
look at that statement.
How, exactly, was the brigade pushed back? This is the key
question, and one to which there is no particularly good answer in a literal
sense. No-one actually pushed the brigade. In the original sense, push back may
well have derived from account of phalanx fighting, where it is possible
(although controversial) to argue that the two sets of hoplites or phalagites
did actually physically push against each other. However, by the twentieth
century this was almost certainly not the case. The pushing is metaphorical and
it is not actually clear exactly what it means.
How then does a brigade (or any other sort of unit) really
get pushed back in modern combat? I am not expert at all, but I would hazard a
guess that it is via intensity of fire, perceived threat to front and flanks,
orders to withdraw due to increasing casualties or threat thereof, officers and
senior NCOs saying ‘back lads, keep your heads down’ and so on. No-one is
actually pushing. A whole complex set of activities by the enemy and by friends
are encompassed in a rather simple, broadly and vaguely defined metaphor, that
of the push back.
Now, it is arguable that a battle is one of those things
which are indescribable. It is so awful, so complex, so confusing and
terrifying that language breaks down. The participants cannot find the words to
describe the sheer terror and horror of the combat, and so they resort to vague
metaphor, to language which is designed to give some sort of feel for the
situation without pinning down particular emotions or activities. Some things,
as Wittgenstein observed, fall beyond language, and that of which we cannot
speak we have to remain silent about.
The upshot of this is that it leaves battle reports and
accounts vulnerable to the reporter simply recounting the action using other
people’s language. For example, in the seventeenth century there are
descriptions of the phenomena called ‘push of pike’, where two blocks of
pikemen clash and push until one side breaks. Fair enough, let us put that in
the rules.
On the other hand, H.J.C. von Grimmelshausen, in Simplicious
Simplicissimus, his magnum opus about the Thirty Years War, argues that to kill
a pikeman in a battle is to murder an innocent man, as pikemen cannot do or
achieve anything in those circumstances.
What are we to make of this? We could dismiss the latter as
being a literary construct, a conceit trying to make a point about the
pointlessness of war, and continue with our pike scrums. On the other hand, we
could observe that early modern military theory was shot through with ideas
from the classical era, and the classical authors did describe pushes of pikes,
at least in some way, so our reporters from the English Civil War included them
as well, as that is what was expected.
Of course, we could continue and argue that pike only
emerged onto the seventeenth century battlefield because everyone was following
Alexander or Caesar or someone similar, so they had to be there, so they were
used and did come to the push of pike, but only because the literature of
military theory said they had to be there.
I'd always assumed pikes were used in the 17th century because they'd been demonstrated to be useful (Swiss pikemen of the 15th/16th centruy and all that).
ReplyDeleteThere was a half-hearted attempt to bring them back in the 18th century by pundits (e.g. Folard, Saxe and even Old Fritz temporarily) who explicitly cited the authority of the ancients. But before that it was surely more pragmatic - just as pikes disappeared when bayonet-wielding muskets became more reliable firearms.
None of which detracts from your basic argument.
Hi,
ReplyDeleteI think this is an interesting but unresolved question; by the end of the ECW Royalist regiments were increasingly musket heavy, I think.
Was this due to lack of manpower or tactical decision? I'm not sure anyone knows. Parliamentarian troops were pike armed, but they didn't have the same recruitment problems (or not as badly). But infantry tactics seem to have been increasingly firepower led. Stuart Peachey in The Mechanics of Infantry Combat in the first ECW (Stuart Press 1992) concludes that infantry fights were protracted firefights in close country.
Of course, facing cavalry was a different thing, and most pike wounds are recorded as being to mounted troops, but that raises the question of how many pike are needed to ward off cavalry. Another explanation of the Royalist situation might be that they had good cavalry and so did not need to worry about the enemy horse...