For those who have missed it, the trouble with wargame
terrain is that it needs to be functional, aesthetically pleasing, match the
scales of both the figures and the rules, and be, at least for those of us who
do not have a permanent set up, easy to put together and to take apart.
That is quite a tall order.
Over the last few months I have been working to update and
upgrade my scenery and the results are in two crummy pictures below. The first is the first Fuzigore battlefield
from the south.
The second is the same from the north.
The trees are by Irregular (I have had them for years, just
not based them until now), the hovel building is from Baccus (who no longer makes them), the
roundhouses by Timecast. The wood, settlement and road bases are by me, from
bits of thin craft foam, which has worked surprisingly well. Of course, the
road is Roman, and so straight, which helped…
All in all, I think that this is an honourable conclusion to
the terrain thing. The battlefield took less than ten minutes to set up and
less than five to put away, it looks reasonable and to scale with the figures and
ground scale of the rules, the edges of the features are well defined by the
foam and it looks the part, to me anyway (you will have to believe me; photography is not my thing either).
Now, posts to this blog are usually about 1000 words long. A
picture, they say, is worth 1000 words. I have two pictures here, so this
post is way over length already, plus the fact that I have 30 casualty bases to
finish, another 15 to paint, plus 10 bases of civilians, four ox carts and a
pile of pack mules of unknown height before I can actually wargame this battle.
So I shall just wish you all a happy Christmas, and get my
brushes out again.
Thanks for all the wise words, David.
ReplyDeleteMerry Christmas! Io Saturnalia! Nollage Sona! (Delete as applicable)to you and yours, and all the best for the New Year.
Chris